GAMERA
is a project launched by the Max Planck Insitute for Nuclear Physics in Heidelberg (MPIK), an open-source C++/python package which handles the spectral modelling of non-thermally emitting astrophysical sources in a simple and modular way. It allows the user to devise time-dependent models of leptonic and hadronic particle populations in a general astrophysical context (including SNRs, PWNs and AGNs) and to compute their subsequent photon emission.
For more info and a turorial, see the GAMERA docu! (currently being updated)
GAMERA is written in C++ and can be wrapped to python.
The software is listed in the Astrophysics Source Code Library
Quick Start
Dependencies
You need to have GSL installed on your system, as well as SWIG if you want to wrap the python module. If you are a Mac user, it might be required to install pkg-config.
Building
Running
- $ make all
will generate a shared object (lib/libgamera.so) as well as the python module (lib/_gamerapy.so , lib/gamerapy.py).